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  1. Roberta Heuer Williams (La Verne, 16 de fevereiro de 1953) é uma das mais respeitadas e conhecidas designers de jogos de computador, e também a jogadora mulher mais influente de seu tempo. Ela é a criadora do Mystery House, o primeiro jogo de aventura com gráficos em tela. [1]

    • Early Life and Career
    • Game Design Career
    • Retirement
    • Legacy and Accolades
    • Works
    • External Links

    Born in Los Angeles, Roberta Heuer grew up in rural Southern California as the daughter of an agricultural inspector. A shy child with a vivid imagination, she often created fairy-tale adventure stories to entertain her family. She would lie in bed and imagine fantastical situations, which she sometimes described as her "movies". She met her future...

    Early graphic adventure games

    Around 1979, Roberta Williams was an avid player of Colossal Cave Adventure, a text adventure program running on a mainframe, 3,000 miles away, via Ken's teletypemachine. She was inspired to speak to her husband Ken Williams about her vision for what a video game could be, drawing influence from Agatha Christie's story And Then There Were None, and the board game Clue. Roberta convinced Ken to provide the coding work to program the game, while she contributed her experience with fiction and s...

    King's Quest breakthrough

    By 1983 Sierra's new investors pushed the company to diversify into video game cartridges for platforms such as the Atari. The video game industry soon experienced a crash, and Sierra's board of directors began to push a merger with Spinnaker Software, an educational software company. When Spinnaker presented their proposal to the Sierra board, Roberta proclaimed, "These guys are a joke. No one in the industry respects them. Can't we talk about something productive?" Although Ken Williams was...

    Later games and career exit

    Williams branched out from her work on King's Quest by designing Phantasmagoria, a realistic horror adventure game. As a long time fan of the novels of Stephen King, she had often contemplated whether it was possible to create a terrifying video game. Because she believed it would be difficult to make a truly frightening game without live actors, the game was created entirely in full-motion video. The production ultimately cost $4million, with a team of nearly two hundred people and a script...

    After the release of King's Quest: Mask of Eternity, Roberta Williams described herself as taking a sabbatical from the game industry in 1999. In actuality, both she and Ken had signed a non-compete clause with CUC that prevented them from working in the game industry for five years. According to Ken, "By the time the five years were up, we had mov...

    In 1995 Next Generation included Roberta Williams among their list of 75 power players in the game industry. Computer Gaming World also ranked her as tenth on their 1997 list of the most influential people in computer gaming, praising her impact on the design of adventure games. GameSpot likewise ranked her number ten on their 1999 list of "the mos...

    Games

    1. Mystery House(1980) 2. Wizard and the Princess(1980) 3. Mission Asteroid(1981) 4. Time Zone(1982) 5. The Dark Crystal(1983) 6. King's Quest I: Quest for the Crown(1984) 7. Mickey's Space Adventure(1984) 8. King's Quest II: Romancing the Throne(1985) 9. King's Quest III: To Heir Is Human(1986) 10. Mixed-Up Mother Goose(1987) 11. King's Quest IV: The Perils of Rosella(1988) 12. Laura Bow: The Colonel's Bequest(1989) 13. King's Quest V: Absence Makes the Heart Go Yonder!(1990) 14. King's Ques...

    Novels

    1. Farewell to Tara(2021)

    Roberta Williams at MobyGames
    Roberta Williams at IMDb
  2. projetolua.ifce.edu.br › encyclopedia › roberta-williamsRoberta Williams – Projeto Lua

    9 de jul. de 2020 · Roberta Heuer Williams (La Verne, 16 de fevereiro de 1953) é uma das mais respeitadas e conhecidas designers de jogos de computador, e também a jogadora mulher mais influente de seu tempo.

  3. Roberta Heuer Williams é uma das mais respeitadas e conhecidas designers de jogos de computador, e também a jogadora mulher mais influente de seu tempo. Ela é a criadora do Mystery House, o primeiro jogo de aventura com gráficos em tela.

  4. 30 de mar. de 2020 · Ainda que tenham sido exceções à regra, as trajetórias da Sierra e da Roberta Williams nos ajudam a entender por que nem sempre foi assim e como elas não foram as únicas.

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  5. Roberta (Heuer) Williams was born on February 16, 1953. She was raised in La Verne in southern California, which is located about 30 miles east of Los Angeles. When she was a child, her father John Heuer was a horticulturist and worked for the County of Los Angeles as an agriculture inspector.

  6. No Dia Internacional da Mulher, destacamos uma pioneira no setor de jogos, Roberta Williams, a diretora criativa geral da Cygnus Entertainment. Williams é uma das desenvolvedoras mais...