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  1. 7 de mai. de 2024 · Playful and interactive experiences make up the fastest growing segment of the entertainment industry. USC has been a pioneer in teaching the foundations of games and interactive media while also moving the field forward with innovative research concepts.

    • Faculty

      Research areas: Interactive Media, Transmedia Entertainment,...

    • Our Program

      Consistently recognized as one of the top ranked game design...

  2. The division currently offers both undergraduate (B.F.A.) and graduate (M.F.A. and M.S.) programs in interactive media and game design, as well as B.F.A. programs in game art and themed entertainment and an M.A. in media, games and health.

  3. 2 de jul. de 2024 · The Interactive Media & Games Division offers the following degrees: Bachelor of Fine Arts in Game Art, Bachelor of Fine Arts in Game Development and Interactive Design, Bachelor of Fine Arts in Themed Entertainment, Master of Arts in Cinematic Arts (Media Arts, Games and Health), Master of Science in Game Design and Development, and ...

  4. Find out more about USC Games’ top-ranked undergraduate and graduate degrees that bring together game design, computer science, art, animation, audio, production, user research, and more in a multi-disciplinary community of creativity.

    • USC Interactive Media & Games Division1
    • USC Interactive Media & Games Division2
    • USC Interactive Media & Games Division3
    • USC Interactive Media & Games Division4
  5. Research areas: Interactive Media, Transmedia Entertainment, Digital Culture, Critical Theory, Games Studies, Media Arts and Practice. kbenzon@cinema.usc.edu.

  6. Consistently recognized as one of the top ranked game design programs in North America by the Princeton Review, USC Games represents an exciting collaboration between the School of Cinematic Arts’ Interactive Media & Games Division and the Viterbi School of Engineering’s Department of Computer Science.

  7. Andy Nealen – Andy Nealen is an Associate Professor of Cinematic Arts and Computer Science in the Interactive Media & Games Division at the USC School of Cinematic Arts and the Department of Computer Science at USC Viterbi. He teaches and researches in Game Design, Artificial Intelligence, Computer Graphics, and Game Engineering.