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  1. Há 1 dia · In combination with products from the entertainment industry, all the traditional forms of entertainment became available personally. People could not only select an entertainment product such as a piece of music, film or game, they could choose the time and place to use it.

    • Film industry

      The film industry or motion picture industry comprises the...

  2. Há 3 dias · The film industry or motion picture industry comprises the technological and commercial institutions of filmmaking, i.e., film production companies, film studios, cinematography, animation, film production, screenwriting, pre-production, post-production, film festivals, distribution, and actors.

  3. Há 5 dias · The music industry refers to the individuals and organizations that earn money by writing songs and musical compositions, creating and selling recorded music and sheet music, presenting concerts, as well as the organizations that aid, train, represent and supply music creators.

  4. Há 2 dias · DC Entertainment (Warner Bros. Discovery) Halo: 2001 $6.8 billion: Games & consoles – $5 billion [321] Home video & merchandise – $1.8 billion [322] Video game Bungie 343 Industries: Microsoft Gaming Ice Age: 2002 $6.42 billion [ch] Box office – $2.9 billion [325] Retail sales – $1.3 billion [325] Home entertainment – $347 million ...

  5. Há 1 dia · Entertainment and leisure activities have been a part of culture in one form or another since the ancient times. Dance performances, live music, and storytelling have a long tradition throughout history, even as the styles and available methods of delivery have shifted dramatically.

    • Entertainment industry wikipedia1
    • Entertainment industry wikipedia2
    • Entertainment industry wikipedia3
    • Entertainment industry wikipedia4
  6. Há 3 dias · The E&M industry will add a whopping US$597 billion by 2028! New revenue streams in advertising, streaming, and emerging markets are projected to be the key growth drivers. By 2026, ad spending is ...

  7. en.wikipedia.org › wiki › Korean_WaveKorean Wave - Wikipedia

    Há 3 dias · Following the 1997 Asian financial crisis and the end of military censorship over the South Korean entertainment industry, South Korea emerged as a major exporter of popular culture. The Korean Wave was first driven by the spread of K-dramas and Korean cinema into East Asia and parts of Southeast Asia , following the rise of ...