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  1. 2 de ago. de 2024 · Object-Oriented Programming System is a powerful programming paradigm that uses objects and classes to design and develop software. This approach allows for better organization, modularity, and reuse of code.

  2. Object-Oriented Software Construction, 2nd edition (Prentice Hall, 1997): . The best-known of my books, providing an extensive (and long!) presentation of object technology, with particular emphasis on software engineering aspects, including Design by Contract.

  3. Há 5 dias · A OOP serve para facilitar o desenvolvimento de software, permitindo que os programadores criem sistemas complexos de forma mais eficiente. Com a OOP, é possível modelar problemas do mundo real de maneira mais intuitiva, utilizando objetos que representam entidades e suas interações. Isso resulta em um código mais limpo, organizado e ...

  4. Há 2 dias · When crafted skillfully, OOP codebases unlock order-of-magnitude gains in flexibility, reuse, and long-term cost savings through carefully applying key principles like abstraction, encapsulation, inheritance and polymorphism. Let‘s break down each pillar in-depth including real-world examples, data on quantifiable benefits, and when over ...

  5. 15 de ago. de 2024 · Object-Oriented Software Design in C++ introduces object-oriented design principles, practices, and patterns in clear, jargon-free language. The instantly-familiar before-and-after examples highlight the benefits of good design.

  6. 13 de ago. de 2024 · Functional programming (also called FP) is a way of thinking about software construction by creating pure functions. It avoid concepts of shared state, mutable data observed in Object Oriented Programming.

  7. assessment.jhu.edu › index › pageEN.601.621 Syllabus

    25 de jul. de 2024 · This course covers object-oriented software construction methodologies and their application. The main component of the course is a large team project on a topic of your choosing. Course topics covered include object-oriented analysis and design, UML, design patterns, refactoring, program testing, code repositories, team programming ...