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  1. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell ...

  2. 20 de mai. de 2024 · You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it.

  3. 24 de jan. de 2022 · Endymion, the Mighty Master of Magic Endymion is everything a deck could ever want from its boss monster. He is extremely difficult to get rid of and if your opponent decides to do so by battle he searches ANY normal spell card from your deck, which most of the time is going to be Loading... , which on your next turn will give you access to your entire engine again.

  4. Alternatively, this card can attempt to destroy "Magical Citadel" for the mandatory destruction, since "Magical Citadel" can prevent its destruction by removing 1 Spell Counter from itself, allowing the card advantage to be maintained. However, doing so leaves this card with no Spell Counters, meaning that it will not gain its protection effects.

  5. To maintain field advantage, use this card's effect to Special Summon itself from the Pendulum Zone while your opponent controls a card (s) - this card is guaranteed to destroy at least one card via its Pendulum Effect because it counts itself as a card you can place a Spell Counter on. Categories. *Disclosure: Some of the links above are ...

  6. Endymion, the Mighty Master of Magic Deck Endymion. YGOPRO 3laa. 0 Comments 9,001 Views Uploaded 4 years ago. Meta Decks Endymion 40. TCGplayer $85.71 / Cardmarket €64.31 180 120 690 660. Purchase Deck.

  7. 7 de fev. de 2024 · Endymion, the Mighty Master of Magic Effect. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it.