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  1. 29 de dez. de 2022 · ScriptHookVDotNet v3.6.0 Latest. You can now run scripts in the main thread rather than a decicated thread by setting NoScriptThread of ScriptAttributes to true.

  2. 27 de abr. de 2015 · Community Script Hook V .NET is an ASI plugin, which allows running scripts written in any .NET language ingame. It's full source code is hosted on Github (Changelog). Development is community-driven and open to everybody, so contributions are warmly welcomed.

  3. Community Script Hook V .NET is an ASI plugin, which allows running scripts written in any .NET language ingame. It's full source code is hosted on Github. Development is community-driven and open to everybody, so contributions are warmly welcomed.

  4. ScriptHookVDotNet (SHVDN) is a script runtime that runs under Script Hook V. SHVDN hosts .NET Framework scripts and acts as an interface between custom .NET code and Grand Theft Auto V for Story Mode.

  5. Community Script Hook V .NET (SHVDN) This is an ASI plugin for Grand Theft Auto V, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game. The issues page should be primarily used for bug reports and focused enhancement ideas.

  6. 29 de dez. de 2022 · You can now run scripts in the main thread rather than a decicated thread by setting NoScriptThread of ScriptAttributes to true. Note that Script.Yield() and Script.Wait() are not available and ins...

  7. Learn how to use ScriptHookVDotNet v2 to create custom scripts for GTA V Story Mode with .NET Framework.

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