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  1. Destroying cards on the field and placing Spell Counters on this card happen simultaneously. [1] An "Endymion, the Mighty Master of Magic" in the Pendulum Zone is not a card that you can place Spell Counters on. [1] This card's monster effect that negates the activation of a Spell/Trap or Spell/Trap effect is a Quick Effect. (It does not target.

  2. Achetez la carte Yu-Gi-Oh! : Endymion, le Maître des Magiciens au meilleur prix ! Disponible dans toutes les éditions, langues et états.

  3. Endymion, the Mighty Master of Magic. You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You ...

  4. Endymion, o Mago Mestre: Você pode Invocar este card por Invocação-Especial (da sua mão ou do Cemitério) ao remover 6 Marcadores de Magia de um "Cidadela Mágica de Endymion" que você controla. Se Invocado desta forma: escolha 1 Magia no seu Cemitério; adicione o alvo à sua mão.

  5. Endymion, the Master Magician X DARK Level 7 [ Spellcaster / Effect ] ATK 2700 DEF 1700 You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control.

  6. To maintain field advantage, use this card's effect to Special Summon itself from the Pendulum Zone while your opponent controls a card (s) - this card is guaranteed to destroy at least one card via its Pendulum Effect because it counts itself as a card you can place a Spell Counter on. Categories. *Disclosure: Some of the links above are ...

  7. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Monster Effect Once per turn , when a Spell / Trap Card or effect is activated ( Quick Effect ): You can return 1 card you control with a Spell Counter to the hand , and if you do, negate the activation, and if you do that, destroy it.