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  1. 29 de dez. de 2022 · NativeHashes enums are updated (v3 API only) as some leaked source revealed all the exact native function names that exist in 1.0.2699. Compiled scripts do not take effect since enums are embedded as constants when directly used. See f2edb0e for the changes.

  2. 27 de abr. de 2015 · Community Script Hook V .NET is an ASI plugin, which allows running scripts written in any .NET language ingame. It's full source code is hosted on Github ( Changelog ). Development is community-driven and open to everybody, so contributions are warmly welcomed.

  3. ScriptHookVDotNet (SHVDN) is a script runtime that runs under Script Hook V. SHVDN hosts .NET Framework scripts and acts as an interface between custom .NET code and Grand Theft Auto V for Story Mode.

  4. This is an ASI plugin for Grand Theft Auto V, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game.

  5. 29 de dez. de 2022 · If you use the game version v1.0.3258.0, use the nightly version nightly.89 or later, because v3.6.0 has a compatibility issue with the game version v1.0.3258.0! Check out the Nightly Builds to download nightly builds!

  6. 23 de abr. de 2015 · Script Hook V is the library that allows to use GTA V script native functions in custom *.asi plugins. Note that it doesn't work in GTA Online, script hook disables custom scripts when player goes in multiplayer. This distrib also includes the latest Asi Loader and Native Trainer.

  7. Script Hook V is the library that allows to use GTA V script native functions in custom *.asi plugins. Note that it doesn't work in GTA Online, script hook closes GTA V when player goes in multiplayer, see details in the readme.

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