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  1. A home video game console is a predesigned piece of electronic hardware that is meant to be placed at a fixed location at one's home, connected to a display like a television screen or computer monitor, and to an external power source, to play video games on using one or more video game controllers.

  2. Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization.

  3. In the video game industry, the market for home video game consoles has frequently been segmented into generations, grouping consoles that are considered to have shared in a competitive marketspace. Since the first home consoles in 1972, there have been nine defined home console generations.

  4. O Intellvision I da Mattel de 1980. O PlayCable (serviço online) da Mattel de 1981. O VTech CreatiVision da VTech de 1981. O Epoch Cassette Vision da Epoch de 1981. O Coleco Gemini da Coleco de 1982. O Arcadia 2001 da Emerson Radio de 1982. O Atari 5200 da Atari de 1982. O ColecoVision da Coleco de 1982.

  5. The history of video game consoles, both home and handheld, began in the 1970s. The first console that played games on a television set was the 1972 Magnavox Odyssey, first conceived by Ralph H. Baer in 1966.

  6. Console de jogo eletrônico (português brasileiro) ou consola de jogo eletrónico (português europeu) (também chamado no Brasil simplesmente de videogame ou console, e em Portugal de consola) é um microcomputador dedicado a executar jogos de vídeo (jogo eletrônico) de diversas naturezas ou, como são conhecidos, diversos ...

  7. A home video game console is a type of video game console that is mainly used for home gamers, as opposed to those in arcades and other commercial establishment. Some of them are small as their own controller, and others can be the size of a large car battery.