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Terraria has no formal player class or leveling system. However, weapons can be grouped into four ( five) distinct categories based on their damage type – melee, ranged, magic, and summoning. Each class has its strengths and weaknesses and has a wide variety of weapons to choose from.
- Snapthorn
Snapthorn in action. The Snapthorn is a pre-Hardmode whip...
- Ancient Shadow Armor
Ancient Shadow armor is an armor set that reproduces the...
- Terraria Wiki
Fossil armor is a pre-Hardmode armor set consisting of the...
- Hallowed Armor
Hallowed armor is a Hardmode armor set. It has melee,...
- Strings
A String is an offensive accessory that increases the range...
- Jungle Armor
Jungle armor is a pre-Hardmode armor set consisting of the...
- Palladium Armor
Palladium armor is a Hardmode armor set crafted from...
- Hercules Beetle
The Hercules Beetle is a Hardmode, post-Plantera accessory...
- Snapthorn
Terraria has no formal player class or leveling system. However, weapons can be grouped into four distinct categories based on their damage type – melee, ranged, magic, and summoner. Each class has its strengths and weaknesses and has a wide variety of weapons to choose from.
In general, it is recommended to focus on one class, as many armors, accessories, and buffs only benefit a specific class, especially later into the game. This page lists every combat item in the game, from weakest to strongest, providing a comprehensive overview of your in-game progression.
Cada classe tem seus pontos fortes e fracos e uma grande variedade de armas para escolher. Físico – uma classe forte que ostenta a defesa mais alta na média e controle de multidão decente, mas muitas armas de ataque físico têm alcance curto, e aquelas que atacam à distância tendem a ter DPS abaixo da média.
- Pre-mechanical bosses
- Pre-Plantera
- Pre-Golem
- Pre-Lunar Events
- Endgame
- Multiplayer
- Other
At this point in time, it becomes almost mandatory to pick a specific class. Many accessories will only benefit a certain class, and armor sets start to benefit only certain types of damage. However summoner hybridization remains not only viable, but extremely potent due to the availability of the powerful Sanguine Staff.
At this point, you may also want to start working on getting good modifiers for your equipment.
Pre-Mech Bosses
Melee
Weapons
Armor
This is the point where a mixed class becomes rather weak compared to a single class, mainly due to there being separate armor sets for each class. You can of course still play a mixed class, though it is recommended to have a backup armor set (e.g. in the vanity slots) so you can switch quickly for some additional damage or defense. Hallowed armor may be preferred for extra survivability. At this point buffs are extremely useful for bosses and almost necessary in master mode.
Pre-Plantera
Melee
Weapons
Armor
Accessories
With the Hardmode Dungeon and the Pumpkin Moon and Frost Moon now available, players have access to a variety of new equipment. Furthermore, any Biome Keys you have obtained are now usable. You could attempt to skip this stage by killing the Empress of Light, but most players won't be able to defeat her until they've progressed a bit further.
Pre-Golem
Melee
Weapons
Armor
Accessories
Equipment from Golem, Martian Invasion and the final tier of the Old One's Army is now available. Challenging Duke Fishron, Empress of Light, and the Frost Moon is also now feasible.
Pre-Lunar Events
Melee
Weapons
Armor
Accessories
At this point you can start using mixed class setups again, since you can kill everything easily. (except when fighting the Moon Lord).
Endgame
Melee
Weapons
Armor
Accessories
These setups sacrifice part of their own damage to make boss fights smoother for the entire team. A tank keeping bosses in one place should, depending on your group size, result in the overall party's DPS being higher, due to less deaths, ease of aiming, and no situations where one player runs away with the boss while everyone else chases them. The healer helps increase survivability for their team, but sacrifices large amount of their own damage and defense.
Endgame
Tank
Weapons
Armor
Accessories
Some equipment sets are not meant for fighting, but for other activities, such as fishing, building and exploring. All equipment is optional and makes it easier to perform the task, but otherwise simply use what is at hand.
Wiring
The Mechanic NPC unlocks wiring, selling the basic tools.
Tools
Accessories
Summoner gear might prove useful to defend against enemies while engineering.
This guide will provide potential weapons, armor, accessories, and other options for each class at multiple points of the game. For a list of equipment from vanilla Terraria, please refer to this guide. For a more detailed guide for the Healer class, please refer to this guide.
8 de jul. de 2023 · Learn how to play as different classes in Terraria, each with its own weapons, armors, and strategies. This guide covers the characteristics, recommended equipment, and combat tips for each class, from early game to end game.