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  1. O Coyote Time foi usado pela primeira vez em desenhos animados, como o famoso desenho do Papa-Léguas, mas também é uma ferramenta eficaz no design de videogames. Neste artigo + vídeo aula você irá aplicar uma das técnicas aplicadas em jogos de plataforma, que é o Coyote Time.

  2. 12 de mar. de 2024 · Now we can implement Coyote Time. Add a Timer node to your scene and change it’s wait time to something pretty small like 0.3 seconds. We also want to check the One Shot box so it doesn’t automatically start again.

  3. 31 de ago. de 2021 · Coyote Time & Jump Buffering In Unity. Learn how to implement coyote time and jump buffering in Unity! Source code: https://gist.github.com/bendux/f717eb... ...more.

    • 4 min
    • 74,7K
    • bendux
  4. 18 de ago. de 2022 · Defying gravity for those few seconds of chuckles is exactly what "coyote time" is: a character suspended in midair despite not being on a solid platform capable of still moving and jumping....

    • Features Writer
  5. 27 de jul. de 2022 · 6.8K views 1 year ago #2d #godot #gamedev. In this Godot tutorial I will show you how to add Coyote Time to a platformer. Download the completed project here:...

    • 3 min
    • 6,8K
    • StevePixelFace
  6. 14 de mar. de 2020 · Coyote Time and Jump Buffering are commonly used tricks in platformer games to make the whole platforming asp ...more. Making your game feel fair and responsive is absolutely critical ...

    • 6 min
    • 31,6K
    • Game Endeavor
  7. Coyote time is a concept ...