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  1. Find all the spells available for warlocks in D&D 5e, including optional spells from Tasha's Cauldron of Everything. Browse by level, school, casting time, range, duration, components and more.

    • Charm Person

      Source: Player's Handbook. 1st-level enchantment. Casting...

    • Ray of Enfeeblement

      Source: Player's Handbook. 2nd-level necromancy. Casting...

    • True Strike

      Source: Player's Handbook. Divination cantrip. Casting Time:...

  2. Browse and filter warlock spells by level, casting time, range, damage, effect and more. Find the official and homebrew spells for the warlock class in Dungeons & Dragons Fifth Edition.

    • Cantrips
    • 1St-Level Spells
    • 2Nd-Level Spells
    • 3rd-level Spells
    • 4Th-Level Spells
    • 5th-level Spells
    • 6Th-Level Spells
    • 7Th-Level Spells
    • 8Th-Level Spells
    • 9Th-Level Spells
    • GeneratedCaptionsTabForHeroSec
    Blade Ward (PHB): The Dodge action makes this redundant.
    Booming Blade (SCAG / TCoE) (Optional): Keeping an enemy in melee is surprisingly difficult in 5e since movement is so easy and opportunity attacks are often fairly gentle. Booming Blade is a great...
    Chill Touch (PHB): The same range as Fire Bolt, but less damage. In exchange, you get a better damage type and the target can’t regain hit points for a turn which can be a big help against enemies...
    Create Bonfire (XGtE): Passable are control, especially for a cantrip, but it requires Concentration which is often a problem because many of the Warlock’s best leveled spells (including options li...
    Armor of Agathys (PHB): Exclusive to warlocks and a truly excellent defensive option, this both protects you and harms enemies. The scaling is fantastic, too, so it remains powerful and effective a...
    Arms of Hadar (PHB): It’s more fun than taking the Disengage action, but otherwise it’s unremarkable. The damage scaling is passable, but I wouldn’t consider this a go-to combat option. It may be w...
    Cause Fear (XGtE): A decent low-level crowd control option, but it has some drawbacks and it becomes obsolete as other options come online. Frightened foes can’t move toward you, which is great for...
    Charm Person (PHB): If you can cast this on a target outside of combat without them noticing, this can be a great way to defuse a potentially hostile situation. However, the spell has some complica...
    Borrowed Knowledge (SCoC): A great option for warlocks outside of combat, especially since warlocks don’t get Enhance Ability.
    Cloud of Daggers (PHB): It’s hard to guarantee that this will deal damage unless you have a good way to keep an enemy in the area of effect. An ally who likes to grapple will work, but that’s hard...
    Crown of Madness (PHB): This spell is borderline unusable. The creature must attack before it moves, so you may be able to make it attack an ally once immediately after the spell is cast, but it re...
    Darkness (PHB): Warlocks are the only class that provides a way to see in magical darkness, and other than devils there are almost no creatures that can see in magical darkness (blindsight, etc. do...
    Antagonize (BoMT): Since your target can only attack creatures within its reach when you cast the spell, this is only situationally useful. There’s some functional overlap with Crown of Madness, to...
    Counterspell (PHB): Essential in any party.
    Dispel Magic (PHB): Essential in any party.
    Enemies Abound (XGtE): Astoundingly few enemies have good Intelligence saves, especially big scary melee monsters. Throw this on something tanky and horrifying that’s there to protect squishy enemi...
    Banishment (PHB): Save-or-suck on anything extraplanar, and even for native creatures you can lock them out of a fight for up to a minute. Charisma is a great save to target because relatively few...
    Blight (PHB): Warlocks don’t get enough spell slots to spend one on such a relatively small amount of single-target damage. On top of that, Constitution saves tend to be high among monsters, so ene...
    Charm Monster (XGtE): A great nonlethal way to deal with enemies. It doesn’t require that the target be able to understand you, but otherwise has the same complications which Charm Person does: the...
    Dimension Door (PHB): You can get the most important parts of Dimension Door from Misty Step, and Misty Step has a bonus action casting time. Of course, you’re using the same spell slot for either,...

    Pact Magic’s spell slots max out at 5th level. All spells available to warlock as higher-level spells are “Mystic Arcana”, and work differently from Pact Magic spells. Once you reach 5th-level spell slots at 9th level, you also learn new spells much less quickly. Hopefully you’ve picked up the essentials already, so plan to go back through the list...

    Your first Mystic Arcana. Remember that you only get to cast the spell once per day, unlike your normal spell slots. 1. Arcane Gate (PHB): Far too situational to consider. Cast Fly and have your party fly the 500 ft. distance instead. 2. Circle of Death (PHB): Decent damage in a huge AOE. Not super exciting, and the 500gp material component is anno...

    Crown of Stars (XGtE): Not very exciting, but a solid boost to your damage output. The hour-long duration means that you can easily cast this before going into one or more encounters and use it as-...
    Dream of the Blue Veil (TCoE)(Optional): This is more a plot point than a spell. Don’t learn this unless your DM tells you to.
    Etherealness (PHB): Too situational for the Warlock. Aside from specifically dealing with ethereal creatures, you can handle challenges addressed by Etherealness using spells like Gaseous Form.
    Finger of Death (PHB): Excellent single-target damage, and since there’s a flat +30 you’re guaranteed to not roll too terribly. The free zombie is nice, too. Unfortunately it’s a Constitution save,...
    Demiplane (PHB): A really cool spell, but you only get one 8th-level spell, and you don’t need to cast Demiplane on a daily basis.
    Dominate Monster (PHB): Arguably the best save-or-suck spell in the game. You can do a lot with perfect control over a creature for such a long period of time. Using the target as a thrall in comba...
    Feeblemind (PHB): Casters are extremely vulnerable to Feeblemind. Even creatures who cast spells as a supplement to their other abilities can be seriously inhibited by suddenly being less intellige...
    Glibness (PHB): In many cases you’ll know that conversations will take place ahead of time, which makes glibness’s hour-long duration fantastic. By this level your Charisma should be 20 already, so...
    Astral Projection (PHB): Too situational, too expensive. Use Plane Shift.
    Blade of DisasterID:RotF / TCoE(Optional): In almost every situation Psychic Scream is a better damage option, but in long fights against powerful single foes, the total damage output from Blade of...
    Foresight (PHB): If I woke up one day, not knowing anything about what was going to happen that day, and was told “pick one 9th-level spell right now”, I would pick Wish. But Wish isn’t on the Warl...
    Gate (PHB) (Optional): There are several ways to use this spell, two of which were intended when the spell was designed.

    Learn how to choose the best spells for your Warlock character in DnD 5e based on color coding, damage, utility, and pact magic. Compare cantrips, 1st-level spells, and higher-level spells with examples and tips.

  3. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. The Warlock. Level. Proficiency Bonus. Features. Cantrips Known. Spells Known. Spell Slots.

  4. Warlock Spells by Name. Warlock Spells by Level. As a warlock, you gain the following class features. Hit Points. Hit Dice: 1d8 per warlock level. Hit Points at 1st Level: 8 + your Constitution modifier. Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per warlock level after 1st. Starting Proficiencies.

  5. 5 de abr. de 2024 · Warlocks also begin their journey with knowledge of two cantrips from the warlock spell list, which expands as they gain levels. What is this guide? This guide is meant as a deep dive into the best spells for the 5e warlock. For the full overview of the warlock class, check out our warlock class guide.

  6. Learn how to play a warlock, a class that makes pacts with otherworldly beings to gain magical power and knowledge. Find out the features, spells, invocations, and patrons of this class, as well as how to create a warlock character.