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  1. PARA ENTENDER O LOGO O sul-africano Seymour Papert, segundo Correia (2005, 26:27), é um dos maiores visionários do uso da tecnologia na educação. Ele é matemático, Ph.D, diretor do grupo e Epistemologia e Aprendizado do Massachusetts Institute of Technology (MIT)3 e um dos

  2. Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. Logo is not an acronym: the name was coined by Feurzeig while he was at Bolt, Beranek and Newman, and derives from the Greek logos, meaning word or thought.

  3. Papert has rethought how schools should work, based on these theories of learning. Logo. Papert used Piaget's work in his development of the Logo programming language while at MIT. He created Logo as a tool to improve the way children think and solve problems.

  4. el.media.mit.edu › logo-foundation › what_is_logoLogo History - MIT Media Lab

    In the mid 1960s Seymour Papert, a mathematician who had been working with Jean Piaget in Geneva, came to the United States where he co-founded the MIT Artificial Intelligence Laboratory with Marvin Minsky. Papert worked with the team from Bolt, Beranek and Newman, led by Wallace Feurzeig, that created the first version of Logo in 1967.

  5. Seymour Papert é considerado um dos maiores teóricos ainda vivos, com contribuição significativa para o uso de computadores por crianças na educação, o pioneiro no estudo da Inteligência Artificial e criador da Linguagem LOGO (PAPERT, 1985, 1993, 2008).

  6. Seymour Papert, who was part of the team that first developed Logo, and is often referred to as the "father of Logo," worked closely with Piaget at the Center for Genetic Epistemology in Geneva from 1958 to 1963 before moving to the United States where he was the co-founder of the Artificial Intelligence Laboratory at the Massachusetts ...

  7. 8 de mai. de 2024 · Seymour Papert was a South African-born mathematician and computer scientist who was best known for his contributions to the understanding of children’s learning processes and to the ways in which technology can support learning. He invented Logo, a computer-programming language that was an