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  1. What is itch.io? itch.io is an open marketplace for independent game creators. It's completely free to upload your content. Read more about what we're trying to accomplish and the features we provide. Game development resources. 5 How to use comments to get feedback on your project; 2 How can I password protect my project page?

    • Ninjamuffin99

      https://ninja-muffin24.itch.io/funkin. the hard part would...

  2. Friday Night Funkin'. by ninjamuffin99 …. from Friday Night Funkin. A browser game made in HTML5. The coolest rhythm game. Myhouse_@icloud.com says. Ya boii. Tags: 2D. Add to collection.

  3. 14 de fev. de 2016 · https://ninja-muffin24.itch.io/funkin. the hard part would be making it all designed all elegantly. To get it running and compiled for mobile it's essentially a few lines of code that I switch, and it runs fine, but it's all a matter of making it play nicely there in germs of controls/mobile design aspects in mind.

  4. FNF - muffin-ninja24. NOTE: The Game Does Not Load On First Try! Please Restart Your Page if This Happens.

    • Overview
    • Credits / shoutouts
    • Build instructions

    This is the repository for Friday Night Funkin, a game originally made for Ludum Dare 47 "Stuck In a Loop".

    Play the Ludum Dare prototype here: https://ninja-muffin24.itch.io/friday-night-funkin Play the Newgrounds one here: https://www.newgrounds.com/portal/view/770371 Support the project on the itch.io page: https://ninja-muffin24.itch.io/funkin

    •ninjamuffin99 (me!) - Programmer

    •PhantomArcade3K and Evilsk8r - Art

    •Kawaisprite - Musician

    This game was made with love to Newgrounds and its community. Extra love to Tom Fulp.

    Installing the Required Programs

    First, you need to install Haxe and HaxeFlixel. I'm too lazy to write and keep updated with that setup (which is pretty simple). 1.Install Haxe 4.1.5 (Download 4.1.5 instead of 4.2.0 because 4.2.0 is broken and is not working with gits properly...) 2.Install HaxeFlixel after downloading Haxe Other installations you'd need are the additional libraries, a fully updated list will be in Project.xml in the project root. Currently, these are all of the things you need to install: So for each of those type haxelib install [library] so shit like haxelib install newgrounds You'll also need to install a couple things that involve Gits. To do this, you need to do a few things first. 1.Download git-scm. Works for Windows, Mac, and Linux, just select your build. 2.Follow instructions to install the application properly. 3.Run haxelib git polymod https://github.com/larsiusprime/polymod.git to install Polymod. 4.Run haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc to install Discord RPC. You should have everything ready for compiling the game! Follow the guide below to continue! At the moment, you can optionally fix the transition bug in songs with zoomed-out cameras. •Run haxelib git flixel-addons https://github.com/HaxeFlixel/flixel-addons in the terminal/command-prompt.

    Ignored files

    I gitignore the API keys for the game so that no one can nab them and post fake high scores on the leaderboards. But because of that the game doesn't compile without it. Just make a file in /source and call it APIStuff.hx, and copy & paste this into it and you should be good to go there.

    Compiling game

    NOTE: If you see any messages relating to deprecated packages, ignore them. They're just warnings that don't affect compiling Once you have all those installed, it's pretty easy to compile the game. You just need to run lime test html5 -debug in the root of the project to build and run the HTML5 version. (command prompt navigation guide can be found here: https://ninjamuffin99.newgrounds.com/news/post/1090480) To run it from your desktop (Windows, Mac, Linux) it can be a bit more involved. For Linux, you only need to open a terminal in the project directory and run lime test linux -debug and then run the executable file in export/release/linux/bin. For Windows, you need to install Visual Studio Community 2019. While installing VSC, don't click on any of the options to install workloads. Instead, go to the individual components tab and choose the following: •MSVC v142 - VS 2019 C++ x64/x86 build tools •Windows SDK (10.0.17763.0) Once that is done you can open up a command line in the project's directory and run lime test windows -debug. Once that command finishes (it takes forever even on a higher end PC), you can run FNF from the .exe file under export\release\windows\bin As for Mac, 'lime test mac -debug' should work, if not the internet surely has a guide on how to compile Haxe stuff for Mac.

  5. Friday Night Funkin is a open source and free-to-play rhythm game reminiscent of the classic Dance Dance Revolution. FNF invites players into a world where music takes center stage and rhythm reigns supreme.

  6. 1 de nov. de 2020 · Jonate1221 just joined the crew!. We need you on the team, too.. Support Newgrounds and get tons of perks for just $2.99!