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  1. Mind Sliver. Source: Tasha's Cauldron of Everything. Enchantment cantrip. Casting Time: 1 action. Range: 60 feet. Components: V. Duration: 1 round. You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and ...

    • Mind Sliver
    • Spell Description
    • How Does Mind Sliver Work?
    • Is Mind Sliver Good and When Should I Take It?
    • Frequently Asked Questions
    Casting Time:1 Action
    Range/Area:60 ft.
    Duration:Instantaneous
    School:Enchantment

    You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn. This spell’s damage increases by 1d6 when you reach certain levels: 5th lev...

    Mind Sliver lets you force a target you can see within 60 feet to make an Intelligence saving throw or take 1d6 damage (more at higher levels) and subtract 1d4 from the result of the next saving throw it makes before the end of your next turn. It’s a cantrip, meaning you can cast it every single turn without wasting precious spell slots, and its da...

    First, let’s look at the damage. While a d6 is decidedly poor damage, the damage type (psychic is probably one of the top three damage types in the game in terms of avoiding monster resistances and immunities), coupled with the fact that it forces an Intelligence saving throw (usually the weakest ability score for large monsters with good physical ...

    Does Mind Sliver Require Concentration?

    No. Mind Sliver’s duration is instantaneous, meaning the spell ends as soon as its effect is manifested and therefore doesn’t require concentration.

    Does Mind Sliver Stack With Bane?

    Yes. While two instances of the same spell cannot both affect a target at once (casting Mind Sliver twice on a target in the same turn would apply the damage twice, but the saving throw penalty would remain 1d4), different spells with the same effect (-1d4) do stack while their durations overlap. A creature hit with Mind Sliver and Bane in the same round would subtract 2d4 from the result of its next saving throw.

    Can You Twin Mind Sliver?

    Yes. For a spell to be twinned using Metamagic, it can only affect a single target. As Mind Sliver can only damage and debuff a single creature, it is a candidate for the Twinned Spell effect.

    • Harry Menear
    • ( Expert Contributor // Editor )
  2. Mind Sliver. Compendium - Sources->Tasha’s Cauldron of Everything. Mind Sliver Enchantment cantrip Casting Time: 1 action Range: 60 feet Components: V Duration: 1 round You drive a disorienting spike of psychic energy into the mind of one creature you can see within.

  3. Learn how to use mind sliver, a psychic cantrip that deals damage and lowers the next saving throw of a creature. Compare it with other similar spells and see when to use it effectively in D&D.

  4. loja.ibrath.com › blogs › mind-sliver-5emind sliver 5e

    27 de out. de 2023 · "Mind Sliver 5e" é uma habilidade ou feitiço que permite ao conjurador afetar a mente de um alvo, causando danos psíquicos e diminuindo sua capacidade de resistir a outros ataques mentais. É uma ferramenta poderosa para personagens mágicos que desejam controlar ou enfraquecer seus oponentes.

  5. 5e.tools › spells › mind-sliver-tceMind Sliver - 5etools

    Duration: 1 round. You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn.

  6. Duration: 1 round. You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn.

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