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  1. Gênero (s) Motor de jogo. Licença. Proprietária. Estado do desenvolvimento. Descontinuado. Página oficial. www .renderware .com arquivado em Wayback Machine. RenderWare foi um motor de jogos desenvolvido pela Criterion Games, uma desenvolvedora de jogos digitais de origem britânica.

  2. en.wikipedia.org › wiki › RenderWareRenderWare - Wikipedia

    Released in 1993, RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon.

  3. 3 de jul. de 2020 · 30K. 668K views 3 years ago. One of the first reusable game engines came from an unexpected quarter: a group of British software engineers working in the research arm of a Japanese camera company....

    • 9 min
    • 668,7K
    • Retrohistories
  4. RenderWare es un motor gráfico para videojuegos creado por la desarrolladora británica Criterion Games. Características. Lanzado en 1993, [1] Es una API 3D y un Motor de renderizado utilizado en Videojuegos, y algunos navegadores VRML.

    • Description
    • Industry Support
    • Rockstar Leeds 3D Engine
    • Rockstar Games Powered by Renderware
    • External Links

    RenderWare is a 3D API (Application Programming Interface) and graphics rendering engine used in computer and console games such as Grand Theft Auto III and Grand Theft Auto: San Andreas, in MUVRS's such as Active Worlds, and some VRML (Virtual Reality Markup Language) browsers. RenderWare is developed by Criterion Software Ltd. (which used to be a...

    RenderWare is used throughout the video game industry. Some of the games using RW include: Grand Theft Auto III (PlayStation 2, PC and Xbox); Grand Theft Auto: Vice City (PlayStation 2, Xbox and PC); Grand Theft Auto: San Andreas (PlayStation 2, Xbox and PC); Black (PlayStation 2, Xbox); Bratz: Rock Angelz (PlayStation 2 and PC); Burnout series; Ca...

    The engine Rockstar Leeds used for Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories is derived from RenderWare. Most of the functions have the same name except that Rw/Rp/... are replaced by Rsl. Furthermore, RslGeometry contains no platform independent data like RwGeometrydoes but only PSP or PS2 specific data. Also s...

  5. RenderWare is a 3D API and graphics rendering engine developed by Criterion Software Limited (now owned by Electronic Arts). It was widely used in computer games and consoles, but is no longer available for purchase and has been replaced by EA internal tech.

  6. Criterion Software's 3D texture mapping and rendering programme, RenderWare, was first released in 1993 as a software library for the C programming language and was adopted by 800 companies worldwide by October 1996. The firm also provided a demo game, CyberStreet, while fully-fledged games were developed by companies like 47Tek.