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  1. Eiji Aonuma (青沼 英二, Aonuma Eiji?, 16 de março de 1963), nascido como Eiji Onozuka (小野塚 英二, Onozuka Eiji?), é um projetista, diretor e produtor japonês de jogos eletrônicos, vinculado a Nintendo. Ele é oficial sênior da divisão Nintendo EPD e produtor da franquia The Legend of Zelda. [1] [2]

  2. en.wikipedia.org › wiki › Eiji_AonumaEiji Aonuma - Wikipedia

    Eiji Aonuma (Japanese: 青沼 英二, Hepburn: Aonuma Eiji, born March 16, 1963) is a Japanese video game designer, director, and producer at Nintendo. He is a senior officer within their Nintendo EPD division and serves as the producer of The Legend of Zelda franchise.

  3. Eiji Aonuma (born Eiji Onozuka, March 16, 1963) is a video game designer, director, and producer. He is the current producer of The Legend of Zelda series and a Deputy General Manager at Nintendo. Aonuma graduated from the Tokyo National University of Fine Arts and Music in 1988 upon completing...

  4. 12 de mai. de 2023 · Eiji Aonuma and Hidemaro Fujibayashi, the producer and director of The Legend of Zelda: Tears of the Kingdom, talk about their goals, influences, and challenges for the sequel to Breath of the Wild. They share how they trust their own instincts, experiment with physics and chemistry, and aim to surprise and delight players.

    • Charles Pulliam-Moore
  5. 12 de mai. de 2023 · Eiji Aonuma and Hidemaro Fujibayashi, the producer and director of The Legend of Zelda: Tears of the Kingdom, talk about the sequel to Breath of the Wild and the challenges and innovations of the game. They also discuss the size and scope of Hyrule, the Sky Islands, and the vertical play in the game.

  6. 19 de jan. de 2017 · Eiji Aonuma, producer of The Legend of Zelda series, talks about the development of Breath of the Wild for Wii U and Switch, the story, the gameplay and the surprises. Learn how the game evolved from Skyward Sword, how Link became a hero and how female Link was considered.

  7. 14 de jun. de 2013 · Eurogamer interviews the veteran producer of The Legend of Zelda series, who talks about revising Wind Waker, escaping tradition and finding Nintendo's future. Learn about his vision for the Wii U version of Wind Waker, the sequel to A Link to the Past, and his views on new franchises.