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23 de jan. de 2010 · 3.17. 18 ratings0 reviews. This huge collection of 32 gruesome and brilliant werewolf short stories and novellas (over 500 printed pages) represent some of the best of the 19th and early 20th century, when the werewolf was at its full height of terror.
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- Kindle Edition
18 de dez. de 2017 · Black Book of the Werewolf is a fully illustrated, large format special edition (8x11). This massive collection of 32 gruesome werewolf, shapeshifting, and demonic possession themed short stories and novellas represent some of the best of the 19th and early 20th century, when the werewolf was at its full height of terror.
- (3)
- Paperback
- Various Authors
- Summary
- Contents
- Background Information
- Characters
- Terminology
From the Back Cover: 1. The Urban Jungle 2. The cities of the World of Darkness are a dangerous place to be. Rampant crime and widespread corruption are only the tip of the iceberg - the cities are also the homes of the vampires, and breeding grounds for the spirits of the Wyrm and Weaver. But there's also life in the cities, and where there's life...
Legends of the Garou: Just Another Good Stop
What happens when a pack used to rural and wilderness life is forced by necessity to enter the city, and the troubles and opportunities they find there.
Introduction: City Limits
1. Sources 1.1. Book of the Weaver 1.2. Umbra 1.3. Ratkin 1.4. Ananasi 1.5. New York by Night 1.6. New Jack City 1.7. Fritz Lang's Metropolis 1.8. Law and Order 1.9. NYPD Blue 1.10. The Sopranos 1.11. Neil Gaiman's Neverwhere 1.12. China Mieville's King Rat 1.13. Grant Morrison's The Invisibles 1.14. Warren Ellis' Transmetropolitan 1.15. Alan Moore and Eddie Campbell's From Hell 1.16. Will Eisner's Dropsie Avenue 2. Internet 2.1. Urban Legends Reference Pages
Chapter One: Writing on the Wall
Begins the book proper with a look at the cosmology of cities in the world of Werewolf- how they began, how they have developed in the spirit world, and what sort of greater purpose they might play in the vast struggle between Gaia and the Triat. This chapter focuses less on the hard facts of urban animism, and more on the potential spiritual aspects of the city, each one a potential direction for a Storyteller to take a chronicle.
This book was originally supposed to come out back in 1992/1993 as "Ways of the City" as a companion to Ways of the Wolf (Also originally titled as Ways of the Wilderness). They are both listed in...Ads at the back of the book include: Players Guide to the Garou, Werewolf: The Apocalypse Revised Product List and Demon: The Fallen (11-02).Legends of the Garou: Just Another Good StopIntroduction: City LimitsChapter One: Writing on the Wall (Cosmology)Chapter Two: The Grind (Hazards)Anthelios, Aunt Charlotte's Child Care (Weaver Corp.), Baghdad, Berlin (Umbral Wall), Black Swamp Caern, Blight, Boston, Buffalo, Caern, Cairo, Calcutta, Camps: Frankweilers, Generation Hex, Order of the Merciful Mother; Capetown, Carthage, Casablanca, Charm, Chicago, Chiminage, Chronicle of the Black Labyrinth, City Father/Mother, Cleveland, Climb...
A comprehensive list of Werewolf: The Apocalypse books by White Wolf Publishing, including production code and ISBN.
Book NameWhite Wolf Product NumberIsbnDate PublishedWerewolf: The Apocalypse (1st Edition)WW3000ISBN 1-56504-027-91992Werewolf Screen (1st Edition)WW3001ISBN 1-56504-035-X1992Rite of PassageWW3002ISBN 1-56504-036-81992Ways of the WolfWW3050ISBN 1-56504-044-91993Chronicle of the Black Labyrinth is a chapbook for Werewolf: The Apocalypse, compiling in-universe documents from Black Spiral Dancers, their Kinfolk, and other servants of the Wyrm. From the White Wolf catalog: Come, Ye Faithful Beware.
The werewolf's bestial ferocity, superhuman strength, sadistic cruelty, and ravenous hunger make him (or her) the very epitome of supernatural terror in fur and flesh. Black Book of the Werewolf is also available as a fully illustrated, large format special edition (8x11).
Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels (including one series). In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war ...