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  1. Parent. 2K (2006–2017) Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006.

  2. Irrational Games (conhecida como 2K Boston entre 2007 e 2009) foi uma desenvolvedora de jogos eletrônicos estadunidense fundada em 1997 por três ex-funcionários da Looking Glass Studios: Ken Levine, Jonathan Chey e Robert Fermier. O estúdio foi adquirido pela Take-Two Interactive em 2006.

  3. 24 de fev. de 2014 · Last week Ken Levine announced that Irrational Games as we know it is coming to an end. Most of the team are to be laid off as the studio that gave us System Shock 2, SWAT 4, Freedom Force and...

    • Career
    • Work as An Author and Screenwriter
    • Notable Works
    • Style and Themes
    • Personal Life
    • External Links

    Early life

    Levine was born in Flushing, New York to a Jewish family. He studied drama at Vassar College, graduating with a Bachelor of Arts degree in drama in 1988 in Poughkeepsie, New York before moving to Los Angeles to pursue a film career, writing two screenplays. Before he got into gaming, Levine used to work as a computer consultant on Wall Streetbut admitted he was not very good at it, describing his attitude towards the job as a "slacker".

    Looking Glass

    In 1995, Levine was hired as a game designer by Cambridge, Massachusetts-based Looking Glass Studios after replying to a job ad in Next Generation magazine. At Looking Glass, he worked with pioneering designer Doug Church to establish the initial fiction and design of Thief: The Dark Project.

    Irrational Games

    In 1997, following his work on Thief, Levine left Looking Glass along with two coworkers, Jonathan Chey and Robert Fermier, to found Irrational Games. The studio's first game was System Shock 2, an early hybrid of a role-playing game and first-person shooter. It is the sequel to Looking Glass' System Shock (1994). Levine served as lead writer and designer,and the game shipped in 1999 to critical acclaim. Irrational Games developed Freedom Force and its sequel Freedom Force vs the 3rd Reich, r...

    Levine has been a consultant and co-author of three books related to the BioShock franchise. These are BioShock: Rapture, BioShock Infinite: Mind in Revolt and The Art of BioShock Infinite. He himself did not work on the majority of Rapture and Mind in Revolt, but provided the intellectual property and quotes used by the authors in the books. The a...

    Levine is most notable for his conceptualization and work on the BioShock franchise. He and his team worked on BioShock and BioShock Infinite, passing on the opportunity to make BioShock 2. BioShock is set in 1960, where the player controls a man named Jack who is the sole survivor of a plane crash near a mysterious lighthouse in the mid-Atlantic. ...

    Levine is known for creating narrative-driven games that explore sociological and philosophical themes. He selects dynamic art styles for use in his games, such as art deco, steampunk and frontierism. Levine has explored concepts ranging from racial commentary to metaphysics with his games and emphasizes the storytelling aspect of gaming. He has ci...

    While Levine considers himself culturally Jewish, he does not follow Judaism, and considers himself an atheist.

    Ken Levine on Twitter
    Ken Levine at MobyGames
    Ken Levine at IMDb
    Ken Levine on the success of BioShock
  4. How did the studio behind BioShock Infinite go from a 200-person AAA developer to a 15-person indie team? This article explores the challenges, controversies and creative vision of Irrational Games, based on interviews with those who worked there.

  5. Irrational Games foi uma empresa americana fundada por Ken Levine em 1997 e fechada em 2017. Entre seus jogos mais famosos estão BioShock Infinite, BioShock e System Shock 2.

  6. Irrational Games is now Ghost Story Games.