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  1. ScriptHookVDotNet v3.6.0 Latest. If you use the game version v1.0.3258.0, use the nightly version nightly.89 or later, because v3.6.0 has a compatibility issue with the game version v1.0.3258.0! Check out the Nightly Builds to download nightly builds! You can now run scripts in the main thread rather than a decicated thread by setting ...

  2. 27 de abr. de 2015 · Community Script Hook V .NET is an ASI plugin, which allows running scripts written in any .NET language ingame. It's full source code is hosted on Github ( Changelog ). Development is community-driven and open to everybody, so contributions are warmly welcomed.

  3. ScriptHookVDotNet (SHVDN) is a script runtime that runs under Script Hook V. SHVDN hosts .NET Framework scripts and acts as an interface between custom .NET code and Grand Theft Auto V for Story Mode.

  4. This is an ASI plugin for Grand Theft Auto V, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game.

  5. 29 de dez. de 2022 · ScriptHookVDotNet v3.6.0. Latest. Compare. crosire released this Dec 29, 2022. v3.6.0. b5a25a8. If you use the game version v1.0.3258.0, use the nightly version nightly.89 or later, because v3.6.0 has a compatibility issue with the game version v1.0.3258.0! Check out the Nightly Builds to download nightly builds!

  6. Community Script Hook V .NET (SHVDN) This is an ASI plugin for Grand Theft Auto V, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game. The issues page should be primarily used for bug reports and focused enhancement ideas.

  7. Who's developing ScriptHookVDotNet? kagikn and contributors, and formerly crosire led the project since April 2015 until May 2023. kagikn is leading the project since crosire assigned kagikn to the repository maintenance except for the participation in changes to the ScriptDomain core in May 2023.

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