Yahoo Search Busca da Web

Resultado da Busca

  1. 3 de nov. de 2021 · It's the pity vote. 50/50 means when you hit the pity vote there is a 50% chance you will get the event banner character (example Hu Tao) and a 50% chance you will instead get the regular permanent 5 stars (example diluc, mona, qiqi, kequing, or Jean). If you lose the 50/50 and get one of the permanent banner characters like diluc then the next ...

  2. 26 de jun. de 2022 · This article will explain the banner drop rate details in Genshin Impact, including the pity and 50/50 system. Character, weapon, and standard banners in version 2.7 (Image via HoYoverse)

  3. 27 de out. de 2021 · Genshin Impact es un videojuego de rol, aventura y exploración en un mundo abierto. Este título se encuentra desarrollado por miHoYo y está disponible desde el 28 de septiembre de 2020. Actualmente, los jugadores pueden jugar en ordenadores, PS4, PS5 y en dispositivos móviles que cuenten tanto con iOS como con Android.

  4. 9 de dez. de 2021 · Genshin Impact 50/50 Pity System is a very important mechanic in the game that many players overlooked. Obtaining characters through the gacha system can be frustrated if you have bad luck. This is a system implemented by the dev so no players will get screwed over by bad luck too hard while trying to obtain their desired character.

  5. Recently I've seen many people post hate towards Genshin's 5050 system because they didn't get the 5 stars they wanted. So what exactly is the 50/50 wish system? The 50/50 system ...

  6. 3 de nov. de 2023 · To really understand the impact of 50/50, we need to dig into the actual probabilities: There is a 0.6% chance of getting a 5-star outside of pity. At 90 wishes (hard pity), you have a 100% chance of a 5-star. But there‘s only a 50% chance it will be the rate-up character you want. So while you are guaranteed a 5-star at 90 wishes, there is ...

  7. Soft pity is a bit of that but it's more to propel the psychological thought of a player getting "lucky" with something. It works in conjunction with the rates as the lower the rate is then the more lucky a person would feel. Genshin's gacha hardly relies on its (pitiful) rates but is heavily revolving around its soft pity mechanic.