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  1. 2010, Art and Artists - 240 min - Playlist 18 Comments. 7.69. Ratings: 7.69 / 10 from 26 users . Documentary series exploring the history of design. The first episode of this new series tells the fascinating story of the birth of industrial design. Alongside the celebrated names, from Wedgwood to William Morris, it also explores the work of the ...

  2. 14 de out. de 2010 · The Genius of Design. Hardcover – October 14, 2010. by Penny Sparke (Author) 4.4 18 ratings. See all formats and editions. Design is all around us. It manifests itself in the boardroom and on the battlefield; from the factory floor to the supermarket aisle; in our cars, kitchens and bathrooms; in advertising and food packaging; on movie sets ...

    • Penny Sparke
  3. Picking up the story of design from the drab days of the late 1970s, the episode tracks the explosion of wild creativity that defined the 'designer decades' of the 1980s and early 1990s. The Genius of Design is a BBC documentary series narrated by Denis Lawson, exploring the history of design, from the birth of industrial design to today.

  4. The Genius of Design(设计天赋)》 是BBC(British Broadcasting Corporation)英国广播公司播出的一系列关于产品设计纪录片,一共包括五集,每集60分钟,通过采访各知名设计师及相关的设计评论者,讲述产品设计的历史和未来。这部纪录片值得每一个产品设计师都看看。

  5. Genius Hour is a time built into the school day or week to enable students to actively create their learning rather than passively consume it. During the time set aside for Genius Hour, students choose what they will learn about, the strategies they will use to learn it, the pace of their work, the materials and resources they will use, and the formats for their final products.

  6. 15 de nov. de 2015 · Desenvolvido pelo canal inglês BBC, “The Genius of Design” é uma série de 5 episódios que examina como a inovação proposta pelo design tem transformado a vida das pessoas. Ep. 1 ...

  7. Genius Hour begins with the idea that students should actively create their learning rather than passively consume it. It allows students to make decisions about every aspect of the learning, including the strategies they want to use when developing a new skill, the pace of their work, the materials and resources for the project, and the format for the products they'll create.