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  1. budhud is a TF2 HUD built from the ground up using the #base framework. It offers players a unique and customizable interface, allowing for a personalized gaming experience. With its sleek design and user-friendly features, budhud has become a favorite among TF2 players seeking a HUD that combines functionality and aesthetics. Features of budhud

  2. tf2huds.dev › hud › ZeesHUDZeesHUD | TF2 HUDs

    ZeesHUD. The (in)famous TF2 HUD that looks like Persona 5's UI. Originally made in late 2020 as a quarantine project and a 1k subscribers special to my channel. It is no longer in active developement. I no longer provide any support or updates, and as such pull requests will be ignored. You are free to modify and tweak this HUD as your own.

  3. A centered TF2 hud that stays faithful to its default roots.... A Team Fortress 2 (TF2) Mod in the HUDs category, submitted by Vexcenot

  4. 3,339. Downloads. FrankenHUD is a client-side modification for Team Fortress 2 that alters the HUD to be more stylish; cleaner, but without sacrificing the game's aesthetics and stuffing everything next to the crosshair. The name is due to it being originally based off of bits and pieces from other community-made HUDs... it’s since sort of ...

  5. tf2huds.dev › hud › FlawHUDFlawHUD | TF2 HUDs

    HUD EDITOR. Install and customize flawhud with ease using the TF2 HUD Editor. Download the latest version here. CREDITS. * HUD Development Help: N0kk and Wiethoofd. * Playtesting: Yotts, Cat, SleepingBear and Strife. * Main Menu Backgrounds: sevin. * Crosshairs and Icons: Hypnootize. * CastingEssentials: pazer and dalegaard.

  6. INSTALLATION. Note: As of Update 2.0.0, the installation process has been updated to be simpler and more in line with other HUDs. 1) Download the HUD by clicking the green "Code" button at the top right of the page. 2) Unzip/Extract the downloaded PeachHUD-Release.zip, inside you'll see the PeachHUD-Release folder you'll be working with.

  7. Main. A simple HUD which tries to bring the ULTRAKILL HUD into TF2. I was unappeased with the lack of ULTRAKILL themed content for TF2, especially HUDs, so I decided to take matters into my own hands. This is still very early in development, so expect some bugs.

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