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  1. Industrialist as a factory game offers a wide variety of ways to earn cash throught the entire gameplay, with each methods of obtaining money requiring more complicated setups to pull off. This page covers Industrialist's main methods of obtaining money across the different stages of the game and how they're set up.

  2. Water is a tier 1 resource harvested by a WaterPump as well as its upgraded version. It is an extremely essential ingredient for an extremely wide variety of machines across all stages of the game. Future updates may have more methods of obtaining Water as currently the WaterPump(s) or WaterPump2(s) may need to be spammed in order to have a large supply of water for some/several machines ...

  3. Plastics is a complicated tier 3 industrial concept in the game which is usually acquired in a late-game scenario. Plastics are mainly used for bottling and producing gearboxes which both are money-producing methods used by experts. It is the most expensive series of items to produce by the sheer cost of all the components required. A setup to Plastic Production can be seen here. Example of a ...

  4. Crankshafts is mid-end-game item. These are used in vehicle assembly factories and sell for plenty, however are not as easy in the manufacturing part. It is suggested you use Secret recipes to help with steel production. In the game, Crankshafts are made in the CraftAssembler, with the input of 2 Steel Rods and 4 Gears to make 1 Crankshaft. It can either be sold directly or input in a ...

  5. The IronDrill is a tier 2 extractor that takes the appearance of a gray, compact drill, with the power input and item output on the front. As the name suggests, the IronDrill mines raw iron, which can be smelted then used for a plethora of purposes. The IronDrill pollutes 4 times more than the CopperDrill and it doesn't have an advanced version that removes pollution unlike the latter. The ...

  6. SolarPanel is a players first power source in-game when they make a world. It emits no pollution but produces little power. SolarPanel becomes less useful later on as you slowly research new Solar Panels or new power sources. The amount of power generated decreases during nighttime. Use a RustyBattery to collect unused power from a Solar Panel during daytime and distribute it at nighttime ...

  7. This page will be updated Tool 1 - Hammer: Hammer is used to buy and place structures. Tool 2 - Wires: Wires used to connect power sources to machines to supply them with power. Tool 3 - Pipes: Used to connect Extractors to Machinery with pipes. Tool 4 - Delete: When you want to remove structures or when you made a mistake. Double click to delete. Research is a very important part of game. To ...