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  1. 8 de jan. de 2018 · Read more like it on the Game Developer Blogs. Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor. Tim Sweeney talks to David Lightbown about UnrealEd, one of the most popular level editors in the games industry, which was used to build levels for Unreal, Deus Ex, Gears of War, BioShock, Rainbow Six, Splinter ...

  2. www.wikiwand.com › fr › Tim_SweeneyTim Sweeney - Wikiwand

    informaticien américain / De Wikipedia, l'encyclopédie encyclopedia. Timothy D. Sweeney est un programmeur et entrepreneur américain né en 1970. Fondateur d' Epic Games, il est connu pour son travail sur ZZT et le moteur graphique Unreal Engine. Cet article est une ébauche concernant un homme d'affaires américain et le jeu vidéo.

  3. ティモシー・ディーン・スウィーニー (Timothy Dean Sweeney、1970年~) は、アメリカのコンピュータゲームプログラマー、実業家、 自然保護主義者。 Epic Games の創設者兼 CEO であり、ゲーム開発プラットフォーム「 Unreal Engine 」の開発者として知られている。

  4. 30 de mar. de 2023 · Epic Games Jul 25, 2017. +5. Rate this game. In a new interview with IGN, Epic's Tim Sweeney and Sax Persson talked about how Fortnite continues the legacy of DOTA, the growing adoption of Unreal ...

  5. 22 de mar. de 2013 · Sometimes we reach greatness by standing on the shoulders of giants -- and anyone who has ever made a game with the Unreal Engine knows that Tim Sweeney is just such a behemoth. In this interview he folds forth on the present and future of 3D engines for high-powered games. Brandon Sheffield, Contributor. March 22, 2013.

  6. en.wikipedia.org › wiki › Epic_GamesEpic Games - Wikipedia

    Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, ZZT (1991), the company became Epic MegaGames ...

  7. 6 de mai. de 2012 · Epic Games founder and Unreal Engine developer Sweeney discusses what he'd like to see in future game consoles, what direction the company is taking Unreal Engine 4, and dreams about the next frontiers in artificial intelligence.