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  1. Ken Silverman. Ken Silverman (* 1. November 1975 in Mount Kisco, New York) ist ein US-amerikanischer Computerspieleprogrammierer. Bekannt wurde er durch die Entwicklung von Ken’s Labyrinth und der Build-Engine, welche erstmals bei Duke Nukem 3D zum Einsatz kam.

  2. BUILD2 Demo and Tools. In the summer of 2006, I was mentoring a smart local kid how to do 3D graphics on the CPU. What started as a simple rotating texture-mapped cube turned into a full blown successor to the Build Engine. By 2007, Build2 was far enough along to be used at a summer camp. At the camp, the kids signed up to create their own 3D ...

  3. 9 de mar. de 2018 · March 9, 2018. 2 Min Read. Roughly twelve years after he started working on it, Build engine creator Ken Silverman has published a working version of its unfinished successor: Build2 . This is a big deal given what an impact games built on the original Build engine (including Duke Nukem 3D, Shadow Warrior, Blood, and William Shatner's TekWar ...

  4. 4 de jul. de 2022 · View Ken Silverman, MIA, MPhil (シルバーマン賢)’s profile on LinkedIn, a professional community of 1 billion members. Skip to main content LinkedIn Articles

    • The Graduate Center, City University of New York
  5. 9 de set. de 2012 · This is a reworked video about the history of Ken Silverman's Build Engine. It's the game engine that was used in first-person shooters like Duke Nukem 3D, B...

    • 10 min
    • 123,1K
    • CuteFloor
  6. www.moddb.com › engines › build2Build2 engine - ModDB

    20 de mar. de 2018 · Ken Silverman Releases Build2 Engine. Mar 21 2018 News 7 comments. In a surprise move, Ken Silverman – best known as the creator of the Build engine which powered classic first-person shooters such as Duke Nukem 3D, Blood, and Shadow Warrior – has released what he calls the Build2 Engine. It’s a successor to the original Build Engine, and ...

  7. www.kensilverman.com