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  1. Há 20 horas · Steam regala altri 6 giochi gratis: ecco come scaricarli. Ecco altri sei giochi da provare con mano su Steam, in maniera del tutto gratuita: nella notizia trovate i link per il download gratis ...

  2. Há 20 horas · t. e. Space exploration, as predicted in August 1958 by the science fiction magazine Imagination. Science fiction (sometimes shortened to SF or sci-fi) is a genre of speculative fiction, which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel universes, and ...

  3. Há 20 horas · The game is played from the perspective of Artyom, a 20-year-old male survivor and one of the many children brought into the metro right before the bombs dropped. The story takes place in post-apocalyptic Moscow, mostly inside the metro system, but some missions have the player go to the surface which is severely irradiated and a gas mask must be worn at all times due to the toxic air.

  4. Há 20 horas · UMG Performance Issue / minimap. Context: My game map is 132 tiles by 132 tiles. I have a minimap that is 528x528 pixels. So every 4x4 pixels of the minimap represents 1 actual map tile. Every time a building is placed on a tile I want to paint a color over the corresponding minimap pixels. The problem: If I overlay 4x4pixel images over minimap ...

  5. Há 20 horas · Using 5.4.1 source, im having some weird issues with AI not running around correctly on the navmesh after the game has started and a maze has been generated. But first: Has anybody noticed issues with creating a new map and navmesh not generating anything around invokers? Try creating a map and add a nav mesh bounds into the map. Throw in some AI and throw in an invoker (like a static mesh ...

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